Occurs when the communication has disconnected for some reason or received the message of “Communication Stop Notice”.
Event information
- C#: delegate void delegateNotifyReceivedDisConnectEvent(string msg, int status);
event delegateNotifyReceivedDisConnectEvent evNotifyReceivedDisConnectEvent;
- Ruby: EvNotifyReceivedDisConnectEvent(msg, status)
- Python: evNotifyReceivedDisConnectEvent(msg, status)
Arguments
- msg: A message of communication disconnect.
- status: A status value on the communication.(0: OK, other than 0: failed for some reason.)
Examples
C#
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ClientTcpCommunication cltComm = new ClientTcpCommunication(); cltComm .evNotifyReceivedDisConnectEvent += new delegateNotifyReceivedDisConnectEvent(notifyReceivedDisconnect); //callback function private void notifyReceivedDisconnect(string msg, int st) { Dispatcher.BeginInvoke(new Action(() => { //txtNotify is a TextBox control. txtNotify.Text += string.Format("{0}, Status[0x{1:x2}]\r\n", msg, st); }), DispatcherPriority.Send); } |
Ruby
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//callback function notifyReceivedDisconnect = lambda{|msg, st| puts("{%s}, Status[0x%02x]" % [msg, st]) } cltComm = ClientTcpCommunication.new cltComm .EvNotifyReceivedDisConnectEvent = notifyReceivedDisconnect |
Python
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//callback function def rcv_notify_received_disconnect(msg, st) print("{0:s}:Status[0x{1:02x}]".format(msg, st)) clt_comm = hz_client_tcp_communication.ClientTcpCommunication() clt_comm.evNotifyReceivedDisConnectEvent = rcv_notify_received_disconnect |